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Andy Davis | Tools/Pipeline Technical Artist
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March 12, 2024
Asset Pipeline Design
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October 9, 2023
October 9, 2023
Maya Scripting | Mirroring + Slicing
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July 16, 2023
August 8, 2023
PySide6 Is Here
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June 25, 2023
Creating A Maya PySide2 Widget in 2023
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January 12, 2023
January 12, 2023
Maya On A PC Laptop Trackpad
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November 23, 2022
Virtual Reality | VR Prototyping Part II
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October 1, 2022
Virtual Reality | VR Prototyping Part I
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June 7, 2022
June 7, 2022
Photogrammetry
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June 4, 2022
June 4, 2022
PBR Texture Blending Workflow
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